Friday 25 November 2011

2.0 - Film Study - Naturalistic Lighting - Schindler's List

Schindler's list is a 1993 American film about Oswald Schindler during the Holocaust who helped save thousands of Jews by running a factory. The Film makes really good use of Naturalistic lighting as well as silhouettes. 


From the image above we can see natural light being used to Silhouette the character in this scene. There is the lamp on the desk on the left hand side, which helps create more interest and creates a contrast with the figure silhouetted in brightness but with the lamp brightening up in darkness. Contrast is always present in Film Noir style and this is no different.


Again like the image above the use of silhouettes is being used. With the Nazi helmet visible on the left hand side and the soldiers gun we know there is trouble ahead. The back lights help to convey this message again creating contrast.


This scene makes great use of Naturalistic lighting, the fact that there is rim light surround SS Amon Goth (Ralph Fiennes) this establish him as the leader in this group. From the way the shadows are projecting on the curtains we can assume its maybe lunchtime or early afternoon as the sun is most bright at this time.


This is an important shot because from time to time Schindler does what he can to bargain with Goth. This is classic use of 3 point lighting. From the left the light is brightest but also the other side of him he has a soft shadow, this is almost portraying the good and bad side of Goth; as a war leader he is ruthless but sometimes he shows his human side. The light conveys this message and it reads clear to us because of it.


This is the scene from the Jewish woman who finds out that Schindler's factory is classed as a 'Haven' where people are treated right. She impatiently waits for Schindler to meet her. The way the shadows bounce off the wall and the strong specular highlight on the wall maybe suggests hope for the woman? The way the camera is angled to makes the whole scene become more dramatic as this is a matter of life or death for the woman to get a job here.


Above demonstrates a classic technique used in Film Noir where the light is focused on a character's eyes this creates more tension in a scene or a change in the characters personality. A key light highlights the face and there is back light that helps establish where we are. Also some of the back light hits Schindler so we know who she is talking to.

By looking at these various shots in Schindler the way in which lighting techniques have been executed I can apply these to the environments in which I create. By knowing how to use lighting setups properly this will help aid in the navigation of the environments I am setting out to design. For example, back lights could be used to show some of the architecture designs and then maybe use a key light to highlight the door a player needs to enter. 



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