Monday 31 October 2011

Aims and Objective

After discussing further my aims and objectives I think the aims and objectives are almost there and of course they will change throughout the project, I'm sure: 

Investigate how traditional practical colour and lighting techniques can be used to drive a practice-based approach of mood and evoked by light in a built environment to inform the aesthetic quality of a 3d environment.'

1.0 Review and critically evaluate examples of traditional colour and light philosophies and techniques from appropriate art movements.

2.0 Review and critically evaluate through sketchbook work examples of environments for films, games and comics.

3.0 Conduct practice-based research into practical colour techniques and compositional lighting incorporating influences from the review.

4.0 Create colour/light guides based on theories explored in research and produce a small 3d environment that reflects these findings.  

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