Saturday, 10 March 2012

Contextual Case Study; Deadspace 2

Since colours always change in games it makes sense to look at individual games in closer detail to see the progression of colours. 


This is my first case study which is on the game Deadspace 2. While playing through the game, I took a screenshots every 10 minutes this is due to the fact that the volume of images taken at my leisure were too big to analyze. 


Each image was put through the 'stained glass filter' although some images were so dark that they could not be added to the matrix system. As you can see from the above image the majority of the colours are greens, browns and blues; However there are warmer colour combinations. 

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